Keyword Index

A

  • A* Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
  • Antecedents Foresight the weak signals of change ahead of Russia's combined war game against Ukraine [Volume 5, Issue 11, 2022, Pages 85-106]
  • Arms Race Military Spending and Stochastic Growth [Volume 2, Issue 4, 2019, Pages 56-77]
  • Army Application of project management knowledge in the implementation of the exercise (case study of the Air Defense Force of the Islamic Republic of Iran) [Volume 4, Issue 9, 2021, Pages 39-66]
  • Artificial intelligence A variety of game methods in Game Theory: a short survey [Volume 3, Issue 7, 2020, Pages 97-131]
  • Artificial intelligence Applications of artificial intelligence technology in intelligent command and control systems [Volume 4, Issue 8, 2021, Pages 77-101]
  • Artificial intelligence Artificial intelligence-based path finding in land war game [Volume 5, Issue 10, 2022, Pages 25-46]
  • Artillery Field artillery wargame matrix synchronized with brigade wargame in coordinated attack [Volume 4, Issue 9, 2021, Pages 147-164]
  • Asymmetric information Investigating Terrorist and Anti-Terrorist Policies Using Game Theory [Volume 2, Issue 4, 2019, Pages 95-117]
  • Attacker-defender game Bi-level programming for modeling a multi-target attacker-defender game with budget allocation constraint and solving it using a neural network approach [Volume 3, Issue 6, 2020]

B

  • Big data technology Challenges and security requirements of using big data technology in the development of new generation command and control networks [Volume 4, Issue 8, 2021, Pages 103-140]
  • Bilevel programming A new method for solving military equipment location problem to protect strategic sites using teaching learning based optimization [Volume 3, Issue 6, 2020]
  • Blockchain Blockchain applications in the field of cognitive command and control [Volume 4, Issue 8, 2021, Pages 51-75]
  • Brute-force algorithm A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
  • Budget Allocation Bi-level programming for modeling a multi-target attacker-defender game with budget allocation constraint and solving it using a neural network approach [Volume 3, Issue 6, 2020]
  • Budget Allocation Designing a Mathematical Model for Budget Allocation in the Training Camps of the Armed Forces [Volume 3, Issue 7, 2020, Pages 7-36]

C

  • Capital accumulation Military Spending and Stochastic Growth [Volume 2, Issue 4, 2019, Pages 56-77]
  • Caputo derivative Land wargame simulation using fractional order Lanchester differential equations [Volume 5, Issue 11, 2022, Pages 7-28]
  • Characteristics Organizational Architecture of Cognitive Warfare in the Army of the Islamic Republic of Iran [Volume 3, Issue 7, 2020, Pages 133-152]
  • Chess Pursuit-Evasion Models for Designing Wargaming [Volume 5, Issue 10, 2022, Pages 7-24]
  • Cognitive science Contextual, theoretical, conceptual and practical explanation of cognitive warfare A case study of Russia [Volume 5, Issue 10, 2022, Pages 103-143]
  • Colonel Blotto A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
  • Colonel Blotto Game Colonel Blotto and Colonel Richard Games [Volume 2, Issue 4, 2019, Pages 78-94]
  • Colonel Richard Game Colonel Blotto and Colonel Richard Games [Volume 2, Issue 4, 2019, Pages 78-94]
  • Command The effect and role of the war game model in command and control in the military fields of the country [Volume 4, Issue 8, 2021, Pages 33-50]
  • Command and Control Feasibility of using modular modeling instead of layered structure in command and control networks (case study: Ukraine war) [Volume 4, Issue 8, 2021, Pages 7-31]
  • Command and Control Blockchain applications in the field of cognitive command and control [Volume 4, Issue 8, 2021, Pages 51-75]
  • Command and Control Applications of artificial intelligence technology in intelligent command and control systems [Volume 4, Issue 8, 2021, Pages 77-101]
  • Command and Control The use of prioritizing strategies that determine the battle scene with a war game approach in the command and control system [Volume 4, Issue 9, 2021, Pages 7-37]
  • Command and Control The pattern of the command and control network of soft power in the armed forces [Volume 4, Issue 9, 2021, Pages 67-83]
  • Constant-sum Game Application of Game Theory in Anti-Ballistic Missile Defense [Volume 2, Issue 4, 2019, Pages 21-40]
  • Control The effect and role of the war game model in command and control in the military fields of the country [Volume 4, Issue 8, 2021, Pages 33-50]
  • Cultural budget Designing a Mathematical Model for Budget Allocation in the Training Camps of the Armed Forces [Volume 3, Issue 7, 2020, Pages 7-36]
  • Cyber Technologies and approaches of cyber wargaming [Volume 3, Issue 6, 2020]
  • Cyber Attack Optimal resource allocation in cyber warfare with a game theory approach in uncertain environment [Volume 3, Issue 6, 2020]
  • Cyber defense Optimal resource allocation in cyber warfare with a game theory approach in uncertain environment [Volume 3, Issue 6, 2020]
  • Cyber Security Blockchain applications in the field of cognitive command and control [Volume 4, Issue 8, 2021, Pages 51-75]

D

  • Damage Assessment Providing a Method for Damage Assessment in Combat Operations Using Image Processing [Volume 2, Issue 4, 2019, Pages 1-20]
  • Decision The importance of war gamming and promotion of decision making ability in command and control system [Volume 3, Issue 7, 2020, Pages 55-75]
  • Decision Making The Role of War in Promoting the Commanders' Decision-Making Power [Volume 2, Issue 5, 2019, Pages 55-70]
  • Decision Making Deciding on a reciprocal action with the help of game theory [Volume 3, Issue 7, 2020, Pages 77-95]
  • Decision Making Field artillery wargame matrix synchronized with brigade wargame in coordinated attack [Volume 4, Issue 9, 2021, Pages 147-164]
  • Decision making Models Decision making patterns and techniques widely used in war games [Volume 3, Issue 6, 2020]
  • Decision Making Patterns Decision making patterns and techniques widely used in war games [Volume 3, Issue 6, 2020]
  • Decision making process Investigating the management functions effective on the decision-making process of electronic warfare operations of the Islamic Republic of Iran Army's ground forces in asymmetrical warfare [Volume 5, Issue 10, 2022, Pages 145-169]
  • Defensive location A new method for solving military equipment location problem to protect strategic sites using teaching learning based optimization [Volume 3, Issue 6, 2020]
  • Detection radar Review the performance of radar detection radars [Volume 3, Issue 7, 2020, Pages 37-54]
  • Determining pre-aiming angles Determining pre-mark angles on a projectile to hit an air target using neural network [Volume 5, Issue 11, 2022, Pages 71-84]
  • Deterrence Deciding on a reciprocal action with the help of game theory [Volume 3, Issue 7, 2020, Pages 77-95]
  • DG sources Optimal location of scatter generation and intelligent switching of microgrids to increase the resilience of strategic centers with HCCA algorithm [Volume 5, Issue 10, 2022, Pages 47-75]
  • Dijkstra Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
  • Dynamic resource allocation Modeling and optimal routing of microbird swarm attacks in network-oriented operations [Volume 5, Issue 11, 2022, Pages 51-69]

E

  • ELECTRONIC WARFARE Modeling Electronic Warfare Problems Using Zero-Sum Game [Volume 2, Issue 5, 2019, Pages 7-22]
  • ELECTRONIC WARFARE Review the performance of radar detection radars [Volume 3, Issue 7, 2020, Pages 37-54]
  • ELECTRONIC WARFARE Investigating the management functions effective on the decision-making process of electronic warfare operations of the Islamic Republic of Iran Army's ground forces in asymmetrical warfare [Volume 5, Issue 10, 2022, Pages 145-169]
  • Extensive form game Investigating Terrorist and Anti-Terrorist Policies Using Game Theory [Volume 2, Issue 4, 2019, Pages 95-117]

F

  • Fire Control Determining pre-mark angles on a projectile to hit an air target using neural network [Volume 5, Issue 11, 2022, Pages 71-84]
  • Forefront Locating military equipment in forefront: model and approach [Volume 2, Issue 5, 2019, Pages 39-54]
  • Foresight Foresight the weak signals of change ahead of Russia's combined war game against Ukraine [Volume 5, Issue 11, 2022, Pages 85-106]
  • Fractional calculus Land wargame simulation using fractional order Lanchester differential equations [Volume 5, Issue 11, 2022, Pages 7-28]

G

  • Game Design Effective factors in the design and execution of the war game [Volume 6, Issue 12, 2023, Pages 7-34]
  • Game space A variety of game methods in Game Theory: a short survey [Volume 3, Issue 7, 2020, Pages 97-131]
  • Gamification Technologies and approaches of cyber wargaming [Volume 3, Issue 6, 2020]
  • Genetic Algorithm A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
  • GROUND DEFENSE Application of maximum flow interdiction problem in land wargame [Volume 3, Issue 6, 2020]

H

  • Haar Cascade Classification Providing a Method for Damage Assessment in Combat Operations Using Image Processing [Volume 2, Issue 4, 2019, Pages 1-20]
  • Higher-order statistics Modulation Classification in Multipath Fading Channels Using Higher-Order Statistics and Optimized SVM Classifier [(Articles in Press)]
  • Hybrid War Game Foresight the weak signals of change ahead of Russia's combined war game against Ukraine [Volume 5, Issue 11, 2022, Pages 85-106]

I

  • IDA* Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
  • Identity-giving Identifying and prioritizing the effective factors on improving the soft power of the Islamic Republic of Iran Army [Volume 5, Issue 10, 2022, Pages 77-101]
  • INTERDICTION PROBLEM Application of maximum flow interdiction problem in land wargame [Volume 3, Issue 6, 2020]
  • Iran - Turkey Iran-Turkey war game [Volume 4, Issue 9, 2021, Pages 85-105]

K

  • Kernel optimization Modulation Classification in Multipath Fading Channels Using Higher-Order Statistics and Optimized SVM Classifier [(Articles in Press)]

L

  • Lanchester equations Land wargame simulation using fractional order Lanchester differential equations [Volume 5, Issue 11, 2022, Pages 7-28]
  • Location problems Locating military equipment in forefront: model and approach [Volume 2, Issue 5, 2019, Pages 39-54]

M

  • MAIMUM FLOW Application of maximum flow interdiction problem in land wargame [Volume 3, Issue 6, 2020]
  • Matrix Field artillery wargame matrix synchronized with brigade wargame in coordinated attack [Volume 4, Issue 9, 2021, Pages 147-164]
  • Microgrids Optimal location of scatter generation and intelligent switching of microgrids to increase the resilience of strategic centers with HCCA algorithm [Volume 5, Issue 10, 2022, Pages 47-75]
  • Military equipment Locating military equipment in forefront: model and approach [Volume 2, Issue 5, 2019, Pages 39-54]
  • Military equipment and weapons Robust optimization of special trains for the transportation of armed forces facilities in the geography of the rail network [Volume 6, Issue 12, 2023, Pages 35-54]
  • Military Expenditures Differential Games and Strategic Wargaming [Volume 2, Issue 5, 2019, Pages 23-38]
  • Military spending Military Spending and Stochastic Growth [Volume 2, Issue 4, 2019, Pages 56-77]
  • Minimum Cost Flow Problem Locating military equipment in forefront: model and approach [Volume 2, Issue 5, 2019, Pages 39-54]
  • Modeling The effect and role of the war game model in command and control in the military fields of the country [Volume 4, Issue 8, 2021, Pages 33-50]
  • Modular structure Feasibility of using modular modeling instead of layered structure in command and control networks (case study: Ukraine war) [Volume 4, Issue 8, 2021, Pages 7-31]
  • Multi-criteria decision making Designing a Mathematical Model for Budget Allocation in the Training Camps of the Armed Forces [Volume 3, Issue 7, 2020, Pages 7-36]
  • Multi-Objective Optimization Optimal Allocation of Security Resources by Using Game Theories [Volume 2, Issue 4, 2019, Pages 41-55]
  • Multi-Objective Optimization Solving Multiobjective Security Games with Interval Payoffs [Volume 2, Issue 5, 2019, Pages 71-90]
  • Multi-Objective Optimization Allocation of forces on Iran's land borders in case of neighbor attack using fuzzy security games [Volume 5, Issue 11, 2022, Pages 29-50]
  • Multipath channel Modulation Classification in Multipath Fading Channels Using Higher-Order Statistics and Optimized SVM Classifier [(Articles in Press)]
  • Multi-step methods Land wargame simulation using fractional order Lanchester differential equations [Volume 5, Issue 11, 2022, Pages 7-28]

N

  • Nash equilibrium Investigating Terrorist and Anti-Terrorist Policies Using Game Theory [Volume 2, Issue 4, 2019, Pages 95-117]
  • Network-oriented operation Modeling and optimal routing of microbird swarm attacks in network-oriented operations [Volume 5, Issue 11, 2022, Pages 51-69]
  • Neural Network Determining pre-mark angles on a projectile to hit an air target using neural network [Volume 5, Issue 11, 2022, Pages 71-84]
  • Neural Networks Bi-level programming for modeling a multi-target attacker-defender game with budget allocation constraint and solving it using a neural network approach [Volume 3, Issue 6, 2020]
  • NP-hard problems Locating military equipment in forefront: model and approach [Volume 2, Issue 5, 2019, Pages 39-54]
  • Numerical Simulations Land wargame simulation using fractional order Lanchester differential equations [Volume 5, Issue 11, 2022, Pages 7-28]

O

  • Operating system under enterprise network The position of information systems management in real-time network organizations using cloud space [Volume 4, Issue 9, 2021, Pages 107-145]
  • Optimal control Differential Games and Strategic Wargaming [Volume 2, Issue 5, 2019, Pages 23-38]
  • Optimal Strategy Optimal Allocation of Security Resources by Using Game Theories [Volume 2, Issue 4, 2019, Pages 41-55]
  • Optimal Strategy Solving Multiobjective Security Games with Interval Payoffs [Volume 2, Issue 5, 2019, Pages 71-90]
  • Organizational Architecture Organizational Architecture of Cognitive Warfare in the Army of the Islamic Republic of Iran [Volume 3, Issue 7, 2020, Pages 133-152]

P

  • Pathfinding Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
  • Path finding algorithm Artificial intelligence-based path finding in land war game [Volume 5, Issue 10, 2022, Pages 25-46]
  • Prioritization The use of prioritizing strategies that determine the battle scene with a war game approach in the command and control system [Volume 4, Issue 9, 2021, Pages 7-37]
  • Processes Organizational Architecture of Cognitive Warfare in the Army of the Islamic Republic of Iran [Volume 3, Issue 7, 2020, Pages 133-152]
  • Protection A new method for solving military equipment location problem to protect strategic sites using teaching learning based optimization [Volume 3, Issue 6, 2020]
  • Pursuit-Evasion Pursuit-Evasion Models for Designing Wargaming [Volume 5, Issue 10, 2022, Pages 7-24]

R

  • Radar coverage Review the performance of radar detection radars [Volume 3, Issue 7, 2020, Pages 37-54]
  • Reciprocity Deciding on a reciprocal action with the help of game theory [Volume 3, Issue 7, 2020, Pages 77-95]
  • Reinforcement Learning Artificial intelligence-based path finding in land war game [Volume 5, Issue 10, 2022, Pages 25-46]
  • Resilience Feasibility of using modular modeling instead of layered structure in command and control networks (case study: Ukraine war) [Volume 4, Issue 8, 2021, Pages 7-31]
  • Rules of the game The Role of War in Promoting the Commanders' Decision-Making Power [Volume 2, Issue 5, 2019, Pages 55-70]

S

  • Security Game Optimal Allocation of Security Resources by Using Game Theories [Volume 2, Issue 4, 2019, Pages 41-55]
  • Security Game Solving Multiobjective Security Games with Interval Payoffs [Volume 2, Issue 5, 2019, Pages 71-90]
  • Security Game Allocation of forces on Iran's land borders in case of neighbor attack using fuzzy security games [Volume 5, Issue 11, 2022, Pages 29-50]
  • Simulation Decision making patterns and techniques widely used in war games [Volume 3, Issue 6, 2020]
  • Soft power The pattern of the command and control network of soft power in the armed forces [Volume 4, Issue 9, 2021, Pages 67-83]
  • Soldier Designing a Mathematical Model for Budget Allocation in the Training Camps of the Armed Forces [Volume 3, Issue 7, 2020, Pages 7-36]
  • Stochastic growth Military Spending and Stochastic Growth [Volume 2, Issue 4, 2019, Pages 56-77]
  • Strategic Wargaming Differential Games and Strategic Wargaming [Volume 2, Issue 5, 2019, Pages 23-38]

T

  • Teaching and learning algorithm A new method for solving military equipment location problem to protect strategic sites using teaching learning based optimization [Volume 3, Issue 6, 2020]
  • Types of games A variety of game methods in Game Theory: a short survey [Volume 3, Issue 7, 2020, Pages 97-131]

U

  • Uncertain Programing Optimal resource allocation in cyber warfare with a game theory approach in uncertain environment [Volume 3, Issue 6, 2020]
  • Uncertainty Theory Optimal Allocation of Security Resources by Using Game Theories [Volume 2, Issue 4, 2019, Pages 41-55]

W

  • War game The use of prioritizing strategies that determine the battle scene with a war game approach in the command and control system [Volume 4, Issue 9, 2021, Pages 7-37]
  • War game Iran-Turkey war game [Volume 4, Issue 9, 2021, Pages 85-105]
  • War game Effective factors in the design and execution of the war game [Volume 6, Issue 12, 2023, Pages 7-34]
  • Wargaming Application of Game Theory in Anti-Ballistic Missile Defense [Volume 2, Issue 4, 2019, Pages 21-40]
  • Wargaming Colonel Blotto and Colonel Richard Games [Volume 2, Issue 4, 2019, Pages 78-94]
  • Wargaming Application of maximum flow interdiction problem in land wargame [Volume 3, Issue 6, 2020]
  • Wargaming The effect and role of the war game model in command and control in the military fields of the country [Volume 4, Issue 8, 2021, Pages 33-50]
  • Weak Signals of Change Foresight the weak signals of change ahead of Russia's combined war game against Ukraine [Volume 5, Issue 11, 2022, Pages 85-106]
  • Weighting Methods Designing a Mathematical Model for Budget Allocation in the Training Camps of the Armed Forces [Volume 3, Issue 7, 2020, Pages 7-36]

Z

  • Zero-sum Game Application of Game Theory in Anti-Ballistic Missile Defense [Volume 2, Issue 4, 2019, Pages 21-40]
  • Zero-sum Game Modeling Electronic Warfare Problems Using Zero-Sum Game [Volume 2, Issue 5, 2019, Pages 7-22]